Quantcast
Jump to content

[pivotCE] News Crumbs – 11th October 2014


pivotCE

Recommended Posts

Knocking back Antoccinos is best with a few pastries so there are some crumbs to sweep out:

  • Another nod to the simplicity of LG’s TV interface with a
    link hidden, please login to view
  • RSS Reader app, Feedspider seeks . Can you translate 112 strings of text into Bengali, Breton, Italian, Portuguese or Tamil?
  • It seems forum user, 1whocs has got the project working. Instructions are .
  • Grabber5.0 has identified another minor. Check your settings.
  • Hedami has released an update for location-based reminder app,
  • Retro-styled puzzle adventure game, has an update.
  • Both the apps above were released on the forums as app catalogue approval appears to have become extremely slow…
  • Finally, October 20th sees an HTML5 developer conference featuring an appearance from discussing JavaScript on TV.

That’s it until the next toaster notification!



Link to comment
Share on other sites

  • Similar Topics

    • By Roy Brown
      webOS updated, I think to 2023, on my C2 a couple of days ago. Since then the News option on the Sky News app no longer works, instead timing out. The Weather and Climate options still work, though.
      I have deleted and reloaded the Sky News app, but the problem remains.
      Does anybody have any suggestions of what I might try to get this working again, or is this something for LG, or Sky, to fix?
    • By pivotCE
      link hidden, please login to view hold a number of events. This year’s will be of interest to fans of webOS phones, tablets and other computing devices of the past. The festival is held at the and runs over three days from the 12th to 14th of April. The festival includes three elements:
      – some with modifications to function in the modern environment. and . . For readers of this blog, representation of webOS devices will be in two of those areas. Jon W of the is attending over the weekend and will give a 50 minute talk at 900am on Saturday the 13th. The consignment shop will have a small selection of webOS devices for those who are interested.
      So if you are in the area, why not go along?
      If you can’t make it, you can follow along via the and TouchPads are available remotely at
      Discussion is at the . You can read more .
      Picture Credit: .
      The post first appeared on . Related posts:

    • By News Reporter
      In the ever-evolving world of home entertainment, LG stands as an undeniable leader for its groundbreaking contributions to the global TV market. Dominating the global OLED TV market for 11 consecutive years, the company’s commitment to innovation and excellence shines brighter than ever, with differentiated consumer experiences that distinguish LG TVs from the rest.

      According to market research firm Omdia, LG topped the global OLED market last year with shipments totaling 3 million OLED TV units. Boasting an impressive 53 percent share of the global OLED TV market based on shipment, LG has firmly held its premier spot as the undisputed leader of the OLED TV market with an array of form factors and size options.
      In an era of “the bigger, the better,” the desire for extra-large, premium TVs continues to rise and last year was no different. Amidst increasing demand, the share of TVs sized 75 inches and above exceeded 20 percent based on revenue in premium TV markets, including North America and Europe.

      The shipments of OLED TVs sized 75 inches and above have seen explosive growth, surpassing 25 percent based on revenue in the entire OLED TV market. With an ultra-large model accounting for one out of every four OLED TVs sold, the trend has approached an annual average increase of nearly 70 percent over the last five years, including last year.
      LG reaffirms its market dominance with a monumental share approaching 60 percent in total shipments of OLED TVs over 75 inches. LG is actively broadening its lineup of wireless OLED TVs, introducing 97-inch, 83-inch and 77-inch models with its groundbreaking 4K/120Hz wireless transmission solution, extending the availability of wireless OLED TVs while meeting the growing demand for ultra-large premium options in the North American and European markets.

      As the demand for premium ultra-large TVs continues to soar, LG is bolstering its OLED TV lineup with an expanded range of wireless OLED TV models as well as elevated picture and audio quality with advanced AI processors, including the α (Alpha) 11 AI processor. LG’s latest OLED TVs will also offer an even more personalized home entertainment experience with the webOS smart TV platform.
      The combined shipments of LG’s OLED and LCD TVs last year totaled over 22.53 million units, marking a 16.3 percent share in the global TV market in 2023 based on revenue. With further options that demonstrate the company’s prowess in the global TV market, LG QNED TVs boast LG’s Quantum Dot and NanoCell color technologies for precise and vibrant colors. Driven by these remarkable QNED models, LG ranked second in the quantum dot LCD TV market last year with a 14.7 percent revenue share, excluding LG NanoCell TVs from this figure.

      The latest LG QNED TVs feature Mini LED technology and an Alpha 8 AI Processor which boasts a 1.3-fold increase in AI performance compared to its predecessor, the Alpha 7 Gen 6 processor, for more precise gradations of color. With a diverse lineup, customers can select their preferred model with sizes ranging from 43 inches to the massive 98-inch model.
      The global TV market’s shipments exceeded 201 million last year overall, a slight decrease compared to the previous year. LCD TV shipments remained below 200 million units for the second consecutive year, while OLED TV shipments, including LG’s, reached 5.6 million units.
      Discover the most recent updates in the home entertainment industry and explore LG’s cutting-edge innovations by visiting the
      link hidden, please login to view. # # #

    • By pivotCE
      Sooo that was a really long time since a release, but
      link hidden, please login to view are still around and active as ever! We have continued making updates and producing testing images. But a lot happened that resulted in us not putting out a proper release out in the past few years.
      Those who have stayed in touch with the community will know there has been some turmoil with the closure of the webOS Nation forums last year. Things stabilised over the last year as people converged around the and made plans on the associated . Much of the old information from webOS Nation was preserved thanks to the and can still be accessed, if imperfectly. We have now set up a that largely replicates the old layout and is ready for fresh content.
      If you are eager to find out what we’ve been working on and to try out the new release, read on…
      The (Jenkins) builder infrastructure we had available previously decided to have a number of malfunctions, leading it to be no longer available to us. So for now we’re back to our own builders for building all the images, which isn’t great, but at least we’re still building and providing images! We are now using , which means newer base components like systemd, pulseaudio and wayland.
      Since the last release LuneOS has gone through a major rework under the hood. To summarize:
      We moved from Qt5 to (6.5.2 included in this release). We have moved away from our own compositor (luna-next) to the one provided by LG in called luna-surfacemanager. We are now using LG’s WAM (WebAppManager) instead of our own custom one together with LG’s fork of Chromium (94). A major rebase of all components shared with webOS OSE to be based on the now. This included a migration to Enhanced ACG which provides a lot tighter security for LS2 calls from apps and services. This all was an enormous amount of work behind the screens but little visible to the end user, however this does offer clear benefits going forward being:
      A shared code-base with LG, which means less custom components and maintenance. Years of field tested code on LG production devices which offers more stability. In this process we were able to keep backwards compatibility for apps and services. Easier to upgrade to latest OSE components, since we have migrated almost all remaining components that were still not based on the latest webOS OSE or on Open webOS. (125 components were migrated in total, 15 components are still to be migrated). In the meanwhile we have also been working hard to support the newly released devices such as the PinePhone, PinePhonePro and PineTab2 which are affordable devices which can run a very close to mainline kernel and a multitude of OS-es. We now support booting off on Pinephone.
      The new close to mainline kernel for the Pine64 devices allows them to run things like out of the box!
      All other supported Android devices are now based on 9.0.
      So what is ahead for the near future?
      Our focus will be on the mainline devices and emulator (), however we will try to keep support for the Android/Halium based targets as well.
      Upgrade to latest Chromium 108 released by LG recently Work on audio & multimedia infrastructure provided by webOS OSE to get it working in LuneOS Work on camera infrastructure Try to get a mainline kernel working for Tenderloin, Hammerhead, Mido and Tissot. Improve/add QML components and add new basic apps to be used such as Camera, Flashlight, Audio Player, Video Player Piggyback off some of the work done by the . Provide a GSI image for newer Android (9.0+) based devices, this would allow a standard image to boot on most modern Android devices v.s. building a device specific one for each device. Known issues:
      Battery usage is on the high side No audio in webapps (we decided not to spend time on this, seeing we plan to update Chromium soon anyway) The Usual:
      Sign up for. Get involved and [ UPDATE https://pivotce.com/2014/09/22/webos-ports-help-wanted/ ] Feel free to download the updated builds to get started. Currently supported targets: PinePhone, PinePhonePro, PineTab2, Qemux86-64 (Virtualbox), all with mainline kernel. Tenderloin, Hammerhead, Tissot, Mido, Rosy, Mako (Android 9.0/Halium based with their respective Android kernels (3.4 and newer)). RaspberryPi 3 and RaspberryPi4 might work too, however we haven’t tested this ourselves.
      . And remember we don’t do timelines.
      Don’t forget to contact us with any questions and feel free to join the discussion on the . Catch us on Twitter @webosports on IRC: Libera:#webos-ports, or email [email protected].
      We will see you shortly again with a new release!
      Picture credit: from Pixabay
      The post first appeared on . Related posts:

    • By pivotCE
      The webOS community may be a bit smaller these days but it’s no less devoted to the platform. WebOS Ports is a small team of developers. As you can imagine, it is a few people to maintain a full OS that consists of thousands of components. Things are starting to come together for LuneOS, with the current major rebase and stable release. But we still need your help.
      As nice as it is to have some additional folk contributing, developing, and working on issues, we still need more developers to get involved to make this community project really take off.
      “Our focus is core functionality”
      We cannot stress enough that we are building an OS focused on core app integration that is simple, beautiful, and user-centric. Right now, function comes first. If we had a penny for every developer that knew some web code and could make a beautiful static mock-up of an app that didn’t do a thing in the backend and then said “I did my part, it’s up to you to make it work”…well, we’d have a lot of pennies.
      Developer requirements
      Once core app integration happens we will need HTML/CSS smart people. But to be an asset to the team, you need to have a good grasp on any or all of these technologies:
      Javascript C node.js C++ QML Qt Yocto Graphics design Are you decent at some of these, but might need help from time to time? That’s fine!  We’re a community, remember?  Hit up the
      link hidden, please login to view and/or channel and ask! Get the bugs out!
      We have several applications already available but many are placeholders or have basic functionality. Some of the apps are almost fully functional like Settings. But even Settings has bugs and can use refinement.  OK there are bugs everywhere! (If only it were as easy as a can of Raid to fix them)!  We’ve received lots of questions about how to get plugged into the project quickly.  Easy! Head over to our  to see current issues. Find an area where you think you can help and then find us on or (see below) to talk about it.
      Some examples of areas that need bug fixing are:
      Email: Some minor bug fixes Settings: Add Settings when needed Phone: Further polishing Calendar: Google C+Dav integration needs updating to adopt for Google’s changes Browser: Rework UI to be more webOS/LuneOS like And more. Core Apps/Features/Backend magic
      The Open webOS project released several core applications that were Enyo1 based.  These apps are in LuneOS
      Messaging: Needs a rework or rewrite to give proper functionality similar to legacy webOS PDF needs converting to QML. LuneOS also needs a media player app (maybe reuse/rework the webOS OSE app for this?). The C+Dav connector is there, but it needs updating for various changes by Google. It also needs testing for other providers. Additional IM connectors would be good to implement (Telegram, Signal) etc, there are existing plugins exist for Pidgin/libpurple that can be used. Looks aren’t everything
      As you can see, to really make stuff work first, most of what we need is in the backend.  It’s the old battle between form and function. Which comes first?  Designers will argue form!  But Ports is focused on the core functionality that has to work first and look pretty later. It’s a hard pill to swallow and we get that, but when building an OS, it’s the most important thing. If it looks pretty but doesn’t work, the project loses potential users. If it works but doesn’t look pretty it will at least show promise and that encourages positive feedback. And with a community led project, if you don’t have good feedback you’ve already lost.
      Additional help wanted
      Ports is looking to expand our public relations presence. If you are located outside of the United States or more specifically speak a different language than English and would like to help us advertise and direct interested people toward LuneOS and WebOS Ports, please let us know.
      We are also looking for a WordPress “expert” for a new site we’ll be setting up soon. Are you good at making tutorials?
      We have several “How to install LuneOS guides” on the wiki. If you’d like to make friendly guides, that’d be great!
      And finally, we need a “wiki-meister”. Someone that really knows the ins and outs of running a mediawiki!
      Get involved
      Everyone can help in some way. We need testers and bug reports! Sign up on the , contact us to let us know that you signed up and what your username is, and we’ll upgrade your account so you can post issues.
      Developers please join us on and/or drop by the IRC channel
      How to Contact WebOS Ports
      Want to get involved? Have a question? Get in touch with us.
      [email protected]
      Twitter: 
      IRC (Libera):
      Telegram:
      Issue Tracker: 
       User Support Forums
      Join the forum .
      The post first appeared on . Related posts:

×
×
  • Create New...